D3D11_INPUT_CLASSIFICATION enumeration
Type of data contained in an input slot.
Syntax
typedef enum D3D11_INPUT_CLASSIFICATION { D3D11_INPUT_PER_VERTEX_DATA = 0, D3D11_INPUT_PER_INSTANCE_DATA = 1 } D3D11_INPUT_CLASSIFICATION;
Constants
- D3D11_INPUT_PER_VERTEX_DATA
-
Input data is per-vertex data.
- D3D11_INPUT_PER_INSTANCE_DATA
-
Input data is per-instance data.
Remarks
Use these values to specify the type of data for a particular input element (see D3D11_INPUT_ELEMENT_DESC) of an input-layout object.
Requirements
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See also
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