D3DX Enumerations

This section contains information about D3DX 11 enumerations.

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

In this section

TopicDescription

D3DX11_CHANNEL_FLAG

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

These flags are used by functions which operate on one or more channels in a texture.

D3DX11_ERR

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

Errors are represented by negative values and cannot be combined. The following is a list of values that can be returned by methods included with the D3DX utility library. See the individual method descriptions for lists of the values that each can return. These lists are not necessarily comprehensive.

D3DX11_FILTER_FLAG

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

Texture filtering flags.

D3DX11_IMAGE_FILE_FORMAT

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

Image file formats supported by D3DX11Createxxx and D3DX11Savexxx functions.

D3DX11_NORMALMAP_FLAG

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

Normal map options. You can combine any number of these flags by using a bitwise OR operation.

D3DX11_SAVE_TEXTURE_FLAG

Note  The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
 

Texture save options.

 

Related topics

D3DX 11 Reference

 

 

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