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Direct3D 11 Reference

The Direct3D 11 API is described in the following sections:

In This Section


Core Reference

Reference pages for core components.

Layer Reference

Reference pages for layer components.

Resource Reference

Reference pages for resources.

Shader Reference

Reference pages for shaders.

10Level9 Reference

Reference pages that show differences for each 10Level9 feature for the ID3D11Device and ID3D11DeviceContext methods.

Direct3D 11 Return Codes

A reference page listing return values.

Common Version Reference

Version-neutral reference pages for API elements that are common to the Direct3D 11, Direct3D 10, and Direct3D 10.1 versions.

CD3D11 Helper Structures

Helper structures that you can use to create Direct3D structures. These helper structures behave like C++ classes.


Related topics

Direct3D 11 Graphics



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