D3D11_BUFFEREX_SRV_FLAG enumeration
Identifies how to view a buffer resource.
Syntax
typedef enum D3D11_BUFFEREX_SRV_FLAG { D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 } D3D11_BUFFEREX_SRV_FLAG;
Constants
- D3D11_BUFFEREX_SRV_FLAG_RAW
-
View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers.
Remarks
This enumeration is used by D3D11_BUFFEREX_SRV
Requirements
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See also
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