Windows Dev Center

SV_GSInstanceID

Defines the instance of the geometry shader.

Type

Type
uint

 

Remarks

This system value is optional.

This function is supported in the following types of shaders:

VertexHullDomainGeometryPixelCompute
x

 

See also

Shader Model 5

 

 

Community Additions

ADD
Show:
© 2015 Microsoft