Load(int) function

Gets one value.

Syntax

uint Load(
  in int address
);

Parameters

address [in]

Type: int

The input address in bytes, which must be a multiple of 4.

Return value

Type: uint

One value.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

Load methods
Shader Model 5

 

 

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