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Classic DirectX Graphics
DirectX 9.0 for Managed Code
How Do I ...?
How Do I ...?
Use Meshes, Textures, and Effects (Direct3D)
Use Meshes, Textures, and Effects (Direct3D)
Use Meshes, Textures, and Effects (Direct3D)
Handle a Device (Direct3D)
Render a 3-D Scene (Direct3D)
Use Meshes, Textures, and Effects (Direct3D)
Check For HDR Texture Support
Clean a Mesh
Clone a Mesh
Compute a Bounding Sphere from a Mesh
Copy a Texture
Create a Cube Texture
Create a Mesh Object
Save a Screenshot
Simplify a Mesh
Use Vertex and Index Buffers (Direct3D)
Use Effects on Sound (DirectSound)
TOC
This documentation is archived and is not being maintained.
Use Meshes, Textures, and Effects (Direct3D)
Check For HDR Texture Support
Clean a Mesh
Clone a Mesh
Compute a Bounding Sphere from a Mesh
Copy a Texture
Create a Cube Texture
Create a Mesh Object
Save a Screenshot
Simplify a Mesh
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