D2D1_FLOOD_PROP enumeration
Identifiers for properties of the Flood effect.
Syntax
typedef enum D2D1_FLOOD_PROP { D2D1_FLOOD_PROP_COLOR = 0 } D2D1_FLOOD_PROP;
Constants
- D2D1_FLOOD_PROP_COLOR
-
The color and opacity of the bitmap. This property is a D2D1_VECTOR_4F. The individual values for each channel are of type FLOAT, unbounded and unitless. The effect doesn't modify the values for the channels.
The RGBA values for each channel range from 0 to 1.
The type is D2D1_VECTOR_4F.
The default value is {0.0f, 0.0f, 0.0f, 1.0f}.
Requirements
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