D2D1_COLORMANAGEMENT_QUALITY enumeration

The quality level of the transform for the Color management effect.

Syntax


typedef enum D2D1_COLORMANAGEMENT_QUALITY { 
  D2D1_COLORMANAGEMENT_QUALITY_PROOF   = 0,
  D2D1_COLORMANAGEMENT_QUALITY_NORMAL  = 1,
  D2D1_COLORMANAGEMENT_QUALITY_BEST    = 2
} D2D1_COLORMANAGEMENT_QUALITY;

Constants

D2D1_COLORMANAGEMENT_QUALITY_PROOF

The lowest quality mode. This mode requires feature level 9_1 or above.

D2D1_COLORMANAGEMENT_QUALITY_NORMAL

Normal quality mode. This mode requires feature level 9_1 or above.

D2D1_COLORMANAGEMENT_QUALITY_BEST

The best quality mode. This mode requires feature level 10_0 or above, as well as floating point precision buffers. This mode supports floating point precision as well as extended range as defined in the ICC v4.3 specification.

Requirements

Header

D2d1effects.h

 

 

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