D2D1_CHANNEL_SELECTOR enumeration
Specifies the color channel the Displacement map effect extracts the intensity from and uses it to spatially displace the image in the X or Y direction.
Syntax
typedef enum D2D1_CHANNEL_SELECTOR { D2D1_CHANNEL_SELECTOR_R = 0, D2D1_CHANNEL_SELECTOR_G = 1, D2D1_CHANNEL_SELECTOR_B = 2, D2D1_CHANNEL_SELECTOR_A = 3 } D2D1_CHANNEL_SELECTOR;
Constants
- D2D1_CHANNEL_SELECTOR_R
-
The effect extracts the intensity output from the red channel.
- D2D1_CHANNEL_SELECTOR_G
-
The effect extracts the intensity output from the green channel.
- D2D1_CHANNEL_SELECTOR_B
-
The effect extracts the intensity output from the blue channel.
- D2D1_CHANNEL_SELECTOR_A
-
The effect extracts the intensity output from the alpha channel.
Requirements
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