D2D1_BORDER_EDGE_MODE enumeration

The edge mode for the Border effect.

Syntax


typedef enum D2D1_BORDER_EDGE_MODE { 
  D2D1_BORDER_EDGE_MODE_CLAMP   = 0,
  D2D1_BORDER_EDGE_MODE_WRAP    = 1,
  D2D1_BORDER_EDGE_MODE_MIRROR  = 2
} D2D1_BORDER_EDGE_MODE;

Constants

D2D1_BORDER_EDGE_MODE_CLAMP

Repeats the pixels from the edges of the image.

D2D1_BORDER_EDGE_MODE_WRAP

Uses pixels from the opposite end edge of the image.

D2D1_BORDER_EDGE_MODE_MIRROR

Reflects pixels about the edge of the image.

Requirements

Header

D2d1effects.h

 

 

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