D2D1_BITMAPSOURCE_ORIENTATION enumeration
Speficies whether a flip and/or rotation operation should be performed by the Bitmap source effect
Syntax
typedef enum D2D1_BITMAPSOURCE_ORIENTATION { D2D1_BITMAPSOURCE_ORIENTATION_DEFAULT = 1, D2D1_BITMAPSOURCE_ORIENTATION_FLIP_HORIZONTAL = 2, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180 = 3, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL = 4, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL = 5, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90 = 6, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL = 7, D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270 = 8 } D2D1_BITMAPSOURCE_ORIENTATION;
Constants
- D2D1_BITMAPSOURCE_ORIENTATION_DEFAULT
-
The effect doesn't change the orientation of the input.
- D2D1_BITMAPSOURCE_ORIENTATION_FLIP_HORIZONTAL
-
Flips the image horizontally.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180
-
Rotates the image clockwise 180 degrees.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE180_FLIP_HORIZONTAL
-
Rotates the image clockwise 180 degrees and flips it horizontally.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270_FLIP_HORIZONTAL
-
Rotates the image clockwise 270 degrees and flips it horizontally.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90
-
Rotates the image clockwise 90 degrees.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE90_FLIP_HORIZONTAL
-
Rotates the image clockwise 90 degrees and flips it horizontally.
- D2D1_BITMAPSOURCE_ORIENTATION_ROTATE_CLOCKWISE270
-
Rotates the image clockwise 270 degrees.
Requirements
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