D2D1_ATLAS_PROP enumeration (d2d1effects.h)

Identifiers for properties of the Atlas effect.

Syntax

typedef enum D2D1_ATLAS_PROP {
  D2D1_ATLAS_PROP_INPUT_RECT = 0,
  D2D1_ATLAS_PROP_INPUT_PADDING_RECT = 1,
  D2D1_ATLAS_PROP_FORCE_DWORD = 0xffffffff
} ;

Constants

 
D2D1_ATLAS_PROP_INPUT_RECT
Value: 0
The portion of the image passed to the next effect.
Type is D2D1_VECTOR_4F.
Default value is (-FLT_MAX, -FLT_MAX, FLT_MAX, FLT_MAX).
D2D1_ATLAS_PROP_INPUT_PADDING_RECT
Value: 1
The maximum size sampled for the output rectangle.
Type is D2D1_VECTOR_4F.
Default value is (-FLT_MAX, -FLT_MAX, FLT_MAX, FLT_MAX).
D2D1_ATLAS_PROP_FORCE_DWORD
Value: 0xffffffff

Requirements

Requirement Value
Header d2d1effects.h