ID3D11DeviceContext3 interface
The device context interface represents a device context; it is used to render commands. ID3D11DeviceContext3 adds new methods to those in ID3D11DeviceContext2.
Members
The ID3D11DeviceContext3 interface inherits from ID3D11DeviceContext2. ID3D11DeviceContext3 also has these types of members:
Methods
The ID3D11DeviceContext3 interface has these methods.
| Method | Description |
|---|---|
| Flush1 |
Sends queued-up commands in the command buffer to the graphics processing unit (GPU), with a specified context type and an optional event handle to create an event query. |
| GetHardwareProtectionState |
Gets whether hardware protection is enabled. |
| SetHardwareProtectionState |
Sets the hardware protection state. |
Requirements
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Header |
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Library |
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See also