DCOMPOSITION_TRANSFORM_MODE enumeration
Specifies the transform style to be applied to a visual.
Syntax
enum DCOMPOSITION_TRANSFORM_MODE {
DCOMPOSITION_TRANSFORM_MODE_FLAT = 0,
DCOMPOSITION_TRANSFORM_MODE_3D_TRANSFORM = 1,
DCOMPOSITION_TRANSFORM_MODE_3D_TRANSFORM_AND_VISIBILITY = 2,
DCOMPOSITION_TRANSFORM_MODE_INHERIT = 0xffffffff
};
Constants
- DCOMPOSITION_TRANSFORM_MODE_FLAT
-
Surfaces in this visual’s sub-tree are rendered without preserving its 3D positions.
- DCOMPOSITION_TRANSFORM_MODE_3D_TRANSFORM
-
Maintains parent’s 3D transform and visuals are not sorted.
- DCOMPOSITION_TRANSFORM_MODE_3D_TRANSFORM_AND_VISIBILITY
-
Surfaces in this visual’s sub-tree are rendered preserving its 3D positions
- DCOMPOSITION_TRANSFORM_MODE_INHERIT
-
The transform mode is the same as that of the target visual's parent visual.
Requirements
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