ID2D1PathGeometry1::ComputePointAndSegmentAtLength methods

Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.

Overload list

MethodDescription
ComputePointAndSegmentAtLength (FLOAT, UINT, D2D1_MATRIX_3X2_F*, D2D1_POINT_DESCRIPTION*)

Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.

ComputePointAndSegmentAtLength (FLOAT, UINT, D2D1_MATRIX_3X2_F&, D2D1_POINT_DESCRIPTION*)

Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.

ComputePointAndSegmentAtLength (FLOAT, UINT, D2D1_MATRIX_3X2_F*, FLOAT, D2D1_POINT_DESCRIPTION*)

Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.

ComputePointAndSegmentAtLength (FLOAT, UINT, D2D1_MATRIX_3X2_F&, FLOAT, D2D1_POINT_DESCRIPTION*)

Computes the point that exists at a given distance along the path geometry along with the index of the segment the point is on and the directional vector at that point.

See also

ID2D1PathGeometry1

 

 

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