ID3D11RasterizerState2 interface

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count and conservative rasterization mode.

Members

The ID3D11RasterizerState2 interface inherits from ID3D11RasterizerState1. ID3D11RasterizerState2 also has these types of members:

Methods

The ID3D11RasterizerState2 interface has these methods.

MethodDescription
GetDesc2

Gets the description for rasterizer state that you used to create the rasterizer-state object.

 

Remarks

To create a rasterizer-state object, call ID3D11Device3::CreateRasterizerState2. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.

Requirements

Minimum supported client

Windows 10 [desktop apps | UWP apps]

Minimum supported server

Windows Server 2016 [desktop apps | Windows Store apps]

Header

D3D11_3.h

Library

D3D11.lib

See also

ID3D11RasterizerState1
Core Interfaces

 

 

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