IDWriteFontFamily1::GetFontLocality method
Gets the current location of a font given its zero-based index.
Syntax
DWRITE_LOCALITY GetFontLocality(
[in] UINT32 listIndex
);
Parameters
- listIndex [in]
-
Type: UINT32
Zero-based index of the font in the font list.
Return value
Type: DWRITE_LOCALITY
Returns a DWRITE_LOCALITY-typed value that specifies the location of the specified font.
Remarks
For fully local files, the result will always be DWRITE_LOCALITY_LOCAL. For streamed files, the result depends on how much of the file has been downloaded. GetFont fails if the locality is DWRITE_LOCALITY_REMOTE and potentially fails if DWRITE_LOCALITY_PARTIAL.
Requirements
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Minimum supported client |
Windows 10 [desktop apps only] |
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Minimum supported server |
Windows Server 2016 [desktop apps only] |
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Header |
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Library |
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DLL |
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See also