IDWriteFontFace3::IsCharacterLocal method
Determines whether the character is locally downloaded from the font.
Syntax
BOOL IsCharacterLocal(
[in] UINT32 unicodeValue
);
Parameters
- unicodeValue [in]
-
Type: UINT32
A Unicode (UCS-4) character value.
Return value
Type: BOOL
Returns TRUE if the font has the specified character locally available, FALSE if not or if the font does not support that character.
Requirements
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Minimum supported client |
Windows 10 [desktop apps only] |
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Minimum supported server |
Windows Server 2016 [desktop apps only] |
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Header |
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Library |
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DLL |
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See also
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