IDWriteFontFace3::IsCharacterLocal method

Determines whether the character is locally downloaded from the font.

Syntax


BOOL IsCharacterLocal(
  [in] UINT32 unicodeValue
);

Parameters

unicodeValue [in]

Type: UINT32

A Unicode (UCS-4) character value.

Return value

Type: BOOL

Returns TRUE if the font has the specified character locally available, FALSE if not or if the font does not support that character.

Requirements

Minimum supported client

Windows 10 [desktop apps only]

Minimum supported server

Windows Server 2016 [desktop apps only]

Header

Dwrite_3.h

Library

Dwrite.lib

DLL

Dwrite.dll

See also

IDWriteFontFace3

 

 

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