ID3D11VideoContext1::VideoProcessorSetStreamMirror method
Specifies whether the video processor input stream should be flipped vertically or horizontally.
Syntax
void VideoProcessorSetStreamMirror( [in] ID3D11VideoProcessor *pVideoProcessor, [in] UINT StreamIndex, [in] BOOL Enable, [in] BOOL FlipHorizontal, [in] BOOL FlipVertical );
Parameters
- pVideoProcessor [in]
-
Type: ID3D11VideoProcessor*
A pointer to the ID3D11VideoProcessor interface.
- StreamIndex [in]
-
Type: UINT
An index identifying the input stream.
- Enable [in]
-
Type: BOOL
True if mirroring should be enabled; otherwise, false.
- FlipHorizontal [in]
-
Type: BOOL
True if the stream should be flipped horizontally; otherwise, false.
- FlipVertical [in]
-
Type: BOOL
True if the stream should be flipped vertically; otherwise, false.
Return value
This method does not return a value.
Remarks
When used in combination, transformations on the processor input stream should be applied in the following order:
- Rotation
- Mirroring
- Source clipping
Requirements
|
Minimum supported client |
Windows 10 [desktop apps only] |
|---|---|
|
Minimum supported server |
Windows Server 2016 [desktop apps only] |
|
Header |
|
See also