D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA enumeration

Values for the D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA property of the Highlights and Shadows effect.

Syntax


typedef enum D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA { 
  D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR  = 0,
  D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB    = 1
} D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA;

Constants

D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR

Indicates the input image is in linear gamma space.

D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB

Indicates the input image is sRGB gamma space.

Requirements

Header

D2d1effects_2.h

 

 

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