D3D12_CPU_DESCRIPTOR_HANDLE structure
Describes a CPU descriptor handle.
Syntax
typedef struct D3D12_CPU_DESCRIPTOR_HANDLE { SIZE_T ptr; } D3D12_CPU_DESCRIPTOR_HANDLE;
Members
- ptr
-
The address of the descriptor.
Remarks
This structure is returned by the following methods:
This structure is passed into the following methods:
- ID3D12Device::CopyDescriptors
- ID3D12Device::CopyDescriptorsSimple
- ID3D12Device::CreateConstantBufferView
- ID3D12Device::CreateShaderResourceView
- ID3D12Device::CreateUnorderedAccessView
- ID3D12Device::CreateRenderTargetView
- ID3D12Device::CreateDepthStencilView
- ID3D12Device::CreateSampler
- ID3D12GraphicsCommandList::ClearDepthStencilView
- ID3D12GraphicsCommandList::ClearRenderTargetView
- ID3D12GraphicsCommandList::ClearUnorderedAccessViewUint
- ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat
- ID3D12GraphicsCommandList::OMSetRenderTargets
Requirements
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Header |
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See also
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