D3D11_CONTEXT_TYPE enumeration

Specifies the context in which a query occurs.

Syntax


typedef enum D3D11_CONTEXT_TYPE { 
  D3D11_CONTEXT_TYPE_ALL      = 0,
  D3D11_CONTEXT_TYPE_3D       = 1,
  D3D11_CONTEXT_TYPE_COMPUTE  = 2,
  D3D11_CONTEXT_TYPE_COPY     = 3,
  D3D11_CONTEXT_TYPE_VIDEO    = 4
} D3D11_CONTEXT_TYPE;

Constants

D3D11_CONTEXT_TYPE_ALL

The query can occur in all contexts.

D3D11_CONTEXT_TYPE_3D

The query occurs in the context of a 3D command queue.

D3D11_CONTEXT_TYPE_COMPUTE

The query occurs in the context of a 3D compute queue.

D3D11_CONTEXT_TYPE_COPY

The query occurs in the context of a 3D copy queue.

D3D11_CONTEXT_TYPE_VIDEO

The query occurs in the context of video.

Remarks

This enum is used by the following:

Requirements

Header

D3D11_3.h

See also

Core Enumerations
D3D11_QUERY_DESC1

 

 

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