ID3D11Linker interface
A linker interface is used to link a shader module.
Members
The ID3D11Linker interface inherits from the IUnknown interface. ID3D11Linker also has these types of members:
Methods
The ID3D11Linker interface has these methods.
| Method | Description |
|---|---|
| AddClipPlaneFromCBuffer |
Adds a clip plane with the plane coefficients taken from a cbuffer entry for 10Level9 shaders. |
| Link |
Links the shader and produces a shader blob that the Direct3D runtime can use. |
| UseLibrary |
Adds an instance of a library module to be used for linking. |
Remarks
To get a linker interface, call D3DCreateLinker.
Requirements
|
Header |
|
|---|---|
|
Library |
|
|
DLL |
|
See also