ID3D11FunctionLinkingGraph::SetInputSignature method

Sets the input signature of the function-linking-graph.

Syntax


HRESULT SetInputSignature(
  [in]  const D3D11_PARAMETER_DESC *pInputParameters,
  [in]        UINT                 cInputParameters,
  [out]       ID3D11LinkingNode    **ppInputNode
);

Parameters

pInputParameters [in]

Type: const D3D11_PARAMETER_DESC*

An array of D3D11_PARAMETER_DESC structures for the parameters of the input signature.

cInputParameters [in]

Type: UINT

The number of input parameters in the pInputParameters array.

ppInputNode [out]

Type: ID3D11LinkingNode**

A pointer to a variable that receives a pointer to the ID3D11LinkingNode interface that represents the input signature of the function-linking-graph.

Return value

Type: HRESULT

Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.

Requirements

Header

D3D11Shader.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

ID3D11FunctionLinkingGraph

 

 

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