ID3D11FunctionLinkingGraph::SetInputSignature method
Sets the input signature of the function-linking-graph.
Syntax
HRESULT SetInputSignature( [in] const D3D11_PARAMETER_DESC *pInputParameters, [in] UINT cInputParameters, [out] ID3D11LinkingNode **ppInputNode );
Parameters
- pInputParameters [in]
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Type: const D3D11_PARAMETER_DESC*
An array of D3D11_PARAMETER_DESC structures for the parameters of the input signature.
- cInputParameters [in]
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Type: UINT
The number of input parameters in the pInputParameters array.
- ppInputNode [out]
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Type: ID3D11LinkingNode**
A pointer to a variable that receives a pointer to the ID3D11LinkingNode interface that represents the input signature of the function-linking-graph.
Return value
Type: HRESULT
Returns S_OK if successful; otherwise, returns one of the Direct3D 11 Return Codes.
Requirements
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Header |
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Library |
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DLL |
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See also