ID2D1Factory2::CreateDevice method
Creates an ID2D1Device1 object.
Syntax
HRESULT CreateDevice(
[in] IDXGIDevice *dxgiDevice,
[out] ID2D1Device1 **d2dDevice1
);
Parameters
- dxgiDevice [in]
-
Type: IDXGIDevice*
The IDXGIDevice object used when creating the ID2D1Device1.
- d2dDevice1 [out]
-
Type: ID2D1Device1**
The requested ID2D1Device1 object.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
| HRESULT | Description |
|---|---|
| S_OK | No error occurred. |
| E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
| E_INVALIDARG | An invalid parameter was passed to the returning function. |
| D3DERR_OUTOFVIDEOMEMORY | Direct3D does not have enough display memory to perform the operation. |
Remarks
The Direct2D device defines a resource domain in which a set of Direct2D objects and Direct2D device contexts can be used together. Each call to CreateDevice returns a unique ID2D1Device1 object, even if you pass the same IDXGIDevice multiple times.
Requirements
|
Minimum supported client |
Windows 8.1 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2012 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
|
Header |
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Library |
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DLL |
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See also
- ID2D1Factory2
- ID2D1Factory1
- ID2D1Device
- ID2D1Device1
- ID2D1DeviceContext
- ID2D1DeviceContext::GetDevice