UI_ANIMATION_REPEAT_INDEFINITELY
Directs a storyboard to repeat the interval between two keyframes indefinitely.
- UI_ANIMATION_REPEAT_INDEFINITELY
The loop indicated by the interval between two keyframes continues to play until the storyboard is trimmed or concluded.
Defined As
This constant is defined as follows in UIAnimation.idl.
const INT32 UI_ANIMATION_REPEAT_INDEFINITELY = -1;
This constant is defined as follows in UIAnimation.h.
#define UI_ANIMATION_REPEAT_INDEFINITELY ( -1 )
Used By
Requirements
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista |
|---|---|
Minimum supported server | None supported |
Header | UIAnimation.h |
IDL | UIAnimation.idl |
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Build date: 4/7/2010
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