UI_ANIMATION_REPEAT_INDEFINITELY

Directs a storyboard to repeat the interval between two keyframes indefinitely.

UI_ANIMATION_REPEAT_INDEFINITELY

The loop indicated by the interval between two keyframes continues to play until the storyboard is trimmed or concluded.

Defined As

This constant is defined as follows in UIAnimation.idl.

const INT32 UI_ANIMATION_REPEAT_INDEFINITELY = -1;

This constant is defined as follows in UIAnimation.h.

#define	UI_ANIMATION_REPEAT_INDEFINITELY	( -1 )

Used By

Requirements

Minimum supported client

Windows 7, Windows Vista and Platform Update for Windows Vista

Minimum supported server

None supported

Header

UIAnimation.h

IDL

UIAnimation.idl

 

 

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Build date: 4/7/2010

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