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ICDrawRenderBuffer macro

The ICDrawRenderBuffer macro notifies a rendering driver to draw the frames that have been passed to it. You can use this macro or explicitly call the ICM_DRAW_RENDERBUFFER message.

Syntax


void ICDrawRenderBuffer(
    hic
);

Parameters

hic

Handle to a driver.

Return value

This macro does not return a value.

Remarks

Use this message with hardware that performs its own asynchronous decompression, timing, and drawing.

This message is typically used to perform a seek operation when the driver must be specifically instructed to display each video frame passed to it rather than playing a sequence of video frames.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Vfw.h

See also

Video Compression Manager
Video Compression Macros

 

 

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