Using DirectShow Editing Services
[This API is not supported and may be altered or unavailable in the future.]
This section describes in detail how to use DirectShow Editing Services (DES) to develop a video editing application. It contains the following sections:
- Overview of the Timeline Components
- Loading and Previewing a Project
- Constructing a Timeline
- Working with Sources
- Working with Effects and Transitions
- Rendering a Project
- Logging Errors
- Using Windows Media With DirectShow Editing Services
- Managing Video Editing Projects
- Alpha Blending
- Using the Sample Grabber
- Grabbing a Poster Frame
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