swapinputs Attribute

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Note

[Deprecated. This API may be removed from future releases of Windows.]

 

The swapinputs attribute specifies whether to swap transition inputs. If the value is TRUE, the inputs are swapped. The default value is FALSE.

Possible Values

The following values are defined as TRUE: y, Y, t, T, 1. The following values are defined as FALSE: n, N, f, F, 0 (zero).

Applies To

transition

Remarks

By default, a transition proceeds from the composite of all lower-priority layers to the layer on which the transition resides. If the swapinputs attribute is 1, this direction is reversed. For more information about the layering model used by DES, see The Timeline Model.

See also

XTL Attributes

IAMTimelineTrans::SetSwapInputs