Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

glMatrixMode function

The glMatrixMode function specifies which matrix is the current matrix.

Syntax


void WINAPI glMatrixMode(
   GLenum mode
);

Parameters

mode

The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values.

ValueMeaning
GL_MODELVIEW

Applies subsequent matrix operations to the modelview matrix stack.

GL_PROJECTION

Applies subsequent matrix operations to the projection matrix stack.

GL_TEXTURE

Applies subsequent matrix operations to the texture matrix stack.

 

Return value

This function does not return a value.

Error codes

The following error codes can be retrieved by the glGetError function.

NameMeaning
GL_INVALID_ENUM

mode was not an accepted value.

GL_INVALID_OPERATION

The function was called between a call to glBegin and the corresponding call to glEnd.

Error codes

The following error codes can be retrieved by the glGetError function.

NameMeaning
GL_INVALID_ENUM

mode was not an accepted value.

GL_INVALID_OPERATION

The function was called between a call to glBegin and the corresponding call to glEnd.

Remarks

The glMatrixMode function sets the current matrix mode.

The following function retrieves information related to glMatrixMode:

glGet with argument GL_MATRIX_MODE

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Gl.h

Library

Opengl32.lib

DLL

Opengl32.dll

See also

glBegin
glEnd
glLoadMatrix
glPushMatrix

 

 

Show: