ID2D1TessellationSink::AddTriangles method
Copies the specified triangles to the sink.
Syntax
virtual void AddTriangles( [in] const D2D1_TRIANGLE *triangles, UINT trianglesCount ) = 0;
Parameters
- triangles [in]
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Type: const D2D1_TRIANGLE*
An array of D2D1_TRIANGLE structures that describe the triangles to add to the sink.
- trianglesCount
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Type: UINT
The number of triangles to copy from the triangles array.
Return value
This method does not return a value.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also