BrushProperties function (d2d1helper.h)

Creates a D2D1_BRUSH_PROPERTIES structure.

Syntax

D2D1_BRUSH_PROPERTIES BrushProperties(
  [in]      FLOAT                     opacity,
  [in, ref] const D2D1_MATRIX_3X2_F & transform
);

Parameters

[in] opacity

Type: FLOAT

The base opacity of the brush. The default value is 1.0.

[in, ref] transform

Type: const D2D1_MATRIX_3X2_F

The transformation to apply to the brush. The default value is D2D1::IdentityMatrix.

Return value

Type: D2D1_BRUSH_PROPERTIES

The new brush properties structure.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1helper.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1Brush