D2D1_FIGURE_BEGIN enumeration
Indicates whether a specific ID2D1SimplifiedGeometrySink figure is filled or hollow.
Syntax
typedef enum { D2D1_FIGURE_BEGIN_FILLED = 0, D2D1_FIGURE_BEGIN_HOLLOW = 1 } D2D1_FIGURE_BEGIN;
Constants
- D2D1_FIGURE_BEGIN_FILLED
-
Indicates the figure will be filled by the FillGeometry (ID2D1CommandSink::FillGeometry or ID2D1RenderTarget::FillGeometry) method.
- D2D1_FIGURE_BEGIN_HOLLOW
-
Indicates the figure will not be filled by the FillGeometry (ID2D1CommandSink::FillGeometry or ID2D1RenderTarget::FillGeometry) method and will only consist of an outline. Moreover, the bounds of a hollow figure are zero. D2D1_FIGURE_BEGIN_HOLLOW should be used for stroking, or for other geometry operations.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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See also