D2D1_DC_INITIALIZE_MODE enumeration
Specifies how a device context is initialized for GDI rendering when it is retrieved from the render target.
Syntax
typedef enum { D2D1_DC_INITIALIZE_MODE_COPY = 0, D2D1_DC_INITIALIZE_MODE_CLEAR = 1 } D2D1_DC_INITIALIZE_MODE;
Constants
- D2D1_DC_INITIALIZE_MODE_COPY
-
The current contents of the render target are copied to the device context when it is initialized.
- D2D1_DC_INITIALIZE_MODE_CLEAR
-
The device context is cleared to transparent black when it is initialized.
Remarks
Use this enumeration with the ID2D1GdiInteropRenderTarget::GetDC method to specify how the device context is initialized for GDI rendering.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps only] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps only] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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See also