D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS enumeration
Specifies additional features supportable by a compatible render target when it is created. This enumeration allows a bitwise combination of its member values.
Syntax
typedef enum { D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE = 0x00000000, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE = 0x00000001 } D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS;
Constants
- D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE
-
The render target supports no additional features.
- D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE
-
The render target supports interoperability with the Windows Graphics Device Interface (GDI).
Remarks
Use this enumeration when creating a compatible render target with the CreateCompatibleRenderTarget method. For more information about compatible render targets, see the Render Targets Overview.
The D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE option may only be requested if the parent render target was created with D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE (for most render targets) or D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_GDI_COMPATIBLE (for render targets created by the CreateCompatibleRenderTarget method).
Requirements
|
Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
|
Header |
|
See also