D3D_OMAC structure
Contains a Message Authentication Code (MAC).
Syntax
typedef struct _D3D_OMAC {
BYTE Omac[D3D_OMAC_SIZE];
} D3D_OMAC;
Members
-
Omac
-
A byte array that contains the cryptographic MAC value of the message.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 7 [desktop apps only] |
Minimum supported server |
Windows Server 2008 R2 [desktop apps only] |
Header |
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See also
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