ID2D1SimplifiedGeometrySink::AddBeziers method
Creates a sequence of cubic Bezier curves and adds them to the geometry sink.
Syntax
virtual void AddBeziers( [in] const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount ) = 0;
Parameters
- beziers [in]
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Type: const D2D1_BEZIER_SEGMENT*
A pointer to an array of Bezier segments that describes the Bezier curves to create. A curve is drawn from the geometry sink's current point (the end point of the last segment drawn or the location specified by BeginFigure) to the end point of the first Bezier segment in the array. if the array contains additional Bezier segments, each subsequent Bezier segment uses the end point of the preceding Bezier segment as its start point.
- beziersCount
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Type: UINT
The number of Bezier segments in the beziers array.
Return value
This method does not return a value.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also