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GamutShell structure

Contains information that defines a gamut shell, which is represented by a list of indexed triangles. The vertex buffer contains the vertices data.

Syntax


typedef struct _GamutShell {
  FLOAT                                    JMin;
  FLOAT                                    JMax;
  UINT                                     cVertices;
  UINT                                     cTriangles;
  [size_is(cVertices)] JabColorF           *pVertices;
  [size_is(cTriangles)] GamutShellTriangle *pTriangles;
} GamutShell;

Members

JMin

The minimum lightness of the shell.

JMax

The maximum lightness of the shell.

cVertices

The number of vertices in the shell.

cTriangles

The number of triangles in the shell.

*pVertices

A pointer to the vertices data.

*pTriangles

A pointer to the indexed triangles.

Requirements

Minimum supported client

Windows Vista [desktop apps only]

Minimum supported server

Windows Server 2008 [desktop apps only]

Header

WcsPlugIn.h

See also

Basic Color Management Concepts
Windows Color System Schemas and Algorithms
Structures

 

 

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