ID2D1RenderTarget::SetAntialiasMode method
Sets the antialiasing mode of the render target. The antialiasing mode applies to all subsequent drawing operations, excluding text and glyph drawing operations.
Syntax
virtual void SetAntialiasMode( D2D1_ANTIALIAS_MODE antialiasMode ) = 0;
Parameters
- antialiasMode
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Type: D2D1_ANTIALIAS_MODE
The antialiasing mode for future drawing operations.
Return value
This method does not return a value.
Remarks
To specify the antialiasing mode for text and glyph operations, use the SetTextAntialiasMode method.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also