ID2D1RenderTarget::SaveDrawingState method
Saves the current drawing state to the specified ID2D1DrawingStateBlock.
Syntax
virtual void SaveDrawingState( [in, out] ID2D1DrawingStateBlock *drawingStateBlock ) const = 0;
Parameters
- drawingStateBlock [in, out]
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Type: ID2D1DrawingStateBlock*
When this method returns, contains the current drawing state of the render target. This parameter must be initialized before passing it to the method.
Return value
This method does not return a value.
Requirements
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Minimum supported client |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps] |
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Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps] |
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Minimum supported phone |
Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps] |
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Header |
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Library |
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DLL |
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See also