ID2D1Geometry::Simplify method

Creates a simplified version of the geometry that contains only lines and (optionally) cubic Bezier curves and writes the result to an ID2D1SimplifiedGeometrySink.

Syntax


HRESULT Simplify(
              D2D1_GEOMETRY_SIMPLIFICATION_OPTION simplificationOption,
  [ref] const D2D1_MATRIX_3X2_F                   &worldTransform,
  [in]        ID2D1SimplifiedGeometrySink         *geometrySink
) const;

Parameters

simplificationOption

Type: D2D1_GEOMETRY_SIMPLIFICATION_OPTION

A value that specifies whether the simplified geometry should contain curves.

worldTransform [ref]

Type: const D2D1_MATRIX_3X2_F

The transform to apply to the simplified geometry.

geometrySink [in]

Type: ID2D1SimplifiedGeometrySink*

The ID2D1SimplifiedGeometrySink to which the simplified geometry is appended.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1Geometry

 

 

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