ID2D1Geometry::FillContainsPoint method

Indicates whether the area filled by this geometry would contain the specified point.

Syntax


HRESULT FillContainsPoint(
  D2D1_POINT_2F point,
  [in, optional]  const D2D1_MATRIX_3X2_F *worldTransform,
  [out]           BOOL *contains
) const;

Parameters

point

Type: D2D1_POINT_2F

The point to test.

worldTransform [in, optional]

Type: const D2D1_MATRIX_3X2_F*

The transform to apply to this geometry prior to testing for containment, or NULL.

contains [out]

Type: BOOL*

When this method returns, contains a BOOL value that is TRUE if the area filled by the geometry contains point; otherwise, FALSE. You must allocate storage for this parameter.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1Geometry

 

 

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