D3D11_VERTEX_SHADER_TRACE_DESC structure (d3d11shadertracing.h)

Describes an instance of a vertex shader to trace.

Syntax

typedef struct D3D11_VERTEX_SHADER_TRACE_DESC {
  UINT64 Invocation;
} D3D11_VERTEX_SHADER_TRACE_DESC;

Members

Invocation

The invocation number of the instance of the vertex shader.

Remarks

This API requires the Windows Software Development Kit (SDK) for Windows 8.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header d3d11shadertracing.h

See also

Shader Structures