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InkStrokeBuilder.AppendToStroke | appendToStroke method

Adds a new segment to the ink stroke.

AppendToStroke is called after BeginStroke and before EndStroke during the InkStroke building process.

Note  

AppendToStroke is not supported by InkPresenter. Use CreateStrokeFromInkPoints and SetDefaultDrawingAttributes to programmatically build strokes for an InkPresenter.

 

Syntax


var pointerPoint = inkStrokeBuilder.appendToStroke(pointerPoint);

Parameters

pointerPoint

Type: PointerPoint

The end point of the new segment.

Return value

Type: PointerPoint

The previous end point. This end point can be used when rendering the stroke.

Requirements (Windows 10 device family)

Device family

Universal, introduced version 10.0.10240.0 [for Xbox, see UWP features that aren't yet supported on Xbox]

API contract

Windows.Foundation.UniversalApiContract, introduced version 1.0

Namespace

Windows.UI.Input.Inking
Windows::UI::Input::Inking [C++]

Metadata

Windows.Foundation.UniversalApiContract.winmd

Requirements (Windows 8.x and Windows Phone 8.x)

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

None supported

Namespace

Windows.UI.Input.Inking
Windows::UI::Input::Inking [C++]

Metadata

Windows.winmd

See also

InkStrokeBuilder
Pen and stylus interactions
Samples
Ink sample
Simple ink sample
Complex ink sample

 

 

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