D3DCOMPOSERECTSOP enumeration
Specifies how to combine the glyph data from the source and destination surfaces in a call to ComposeRects.
Syntax
typedef enum _D3DCOMPOSERECTSOP { D3DCOMPOSERECTS_COPY = 1, D3DCOMPOSERECTS_OR = 2, D3DCOMPOSERECTS_AND = 3, D3DCOMPOSERECTS_NEG = 4, D3DCOMPOSERECTS_FORCE_DWORD = 0x7fffffff } D3DCOMPOSERECTSOP;
Constants
- D3DCOMPOSERECTS_COPY
-
Copy the source to the destination.
- D3DCOMPOSERECTS_OR
-
Bitwise OR the source and the destination.
- D3DCOMPOSERECTS_AND
-
Bitwise AND the source and the destination.
- D3DCOMPOSERECTS_NEG
-
Copy the negated source to the destination (Dst & ~Src).
- D3DCOMPOSERECTS_FORCE_DWORD
-
Reserved. Used to force enumeration to 32-bits in size.
Requirements
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Header |
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See also
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