Device.VertexShader Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the current vertex shader.

Definition

Visual BasicPublic Property VertexShader As VertexShader
C#public VertexShader VertexShader { get; set; }
C++public:
property VertexShader^ VertexShader {
        VertexShader^ get();
        void set(VertexShadervalue);
}
JScriptpublic function get VertexShader() : VertexShader
public function set VertexShader(VertexShader);

Property Value

Microsoft.DirectX.Direct3D.VertexShader
A VertexShader object that represents the device's current vertex shader or a vertex shader object to set.

This property is read/write. 

Remarks

To set a fixed-function vertex shader (after having set a programmable vertex shader), set this property to null to release the programmable shader, and then set the Device.VertexFormat property with the fixed-function vertex format.

Exceptions
InvalidCallException Occurs if the method fails.
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