Tools for DirectX Graphics
This section lists tools and utilities provided for DirectX graphics.
In this section
| Topic | Description |
|---|---|
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You can use Visual Studio and the Windows 8 SDK to debug DirectX apps remotely. | |
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FXC (fxc.exe) is an offline tool for compiling HLSL shaders for all versions of Direct3D. The tool is located at: (SDK root)\Utilities\Bin\x86\ | |
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This section covers APIs for the Direct3D graphics diagnostics capture interface. |
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