D3D10_RECT
D3D10_RECT is declared as follows:
typedef RECT D3D10_RECT;
For more information about this GDI rectangle structure, see RECT.
Remarks
This structure is used for scissor rectangles by ID3D10Device::RSGetScissorRects and ID3D10Device::RSSetScissorRects.
Requirements
Requirement | Value |
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Header |
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Library |
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See also
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